Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Paragon

Notices

Reply
 
Thread Tools Display Modes
Old Dec 25, 2008, 11:18 PM // 23:18   #1
Forge Runner
 
Lishy's Avatar
 
Join Date: Jan 2008
Advertisement

Disable Ads
Default Stunning strike

I HAVE TREMENDOUSLY UNDERESTIMATED THIS SKILL.
IT'S BHA ON STEROIDS FOR PVE!


Getting to the point, I am looking to learn more about the uses of stunning strike.
Currently my strategy is with this build:
[Kain Fy's Skills;OQGkUum45gukQW43M4MZMo72Vh8G]
Using Anthem of Weariness+Spear of Fury or Stunning Strike
Though I also have a MM on my side who constantly has all the enemies with bleed or poison on them, so that helps manage conditions
Anyone have tips? Or suggestions to my build?

Also, I'm looking for a good hero team to assist the build. Currently I have:

MM(Conditions assist+MM)
[Olias;OANDUspNOThj6SFNM9NaV1YC]

Hexer(Phys support):
[MoW;OAZCY8xTeQoZHKDnhdXVFZA]

I was thinking of adding in an Orders dervish, but I don't know whether or not they're strong enough to replace a healer. I was also thinking of adding in an Anthem of Fury hero. So I figure I am down to those two choices.

Last edited by Lishy; Dec 25, 2008 at 11:27 PM // 23:27..
Lishy is offline   Reply With Quote
Old Dec 26, 2008, 12:30 AM // 00:30   #2
Lion's Arch Merchant
 
bartjé's Avatar
 
Join Date: Oct 2007
Guild: Scions of Carver [SCAR]
Profession: E/
Default

well for your build you can always put enduring harmony in it to make FGJ longer.

for your third hero you should an order dervish its rlly helpfull at getting more adrenaline gain as you will get 4 every hit when you have FGJ and Dark Fury on ya
bartjé is offline   Reply With Quote
Old Dec 26, 2008, 02:13 AM // 02:13   #3
Lion's Arch Merchant
 
smilingscar's Avatar
 
Join Date: Oct 2007
Guild: Frontline Legion
Profession: Me/
Default

I think an orders derv would help you a lot, and if you miss the healer I would drop the curses necro before the derv. You're not getting a whole lot of benefit from SS with a hero anyway because they'll only cast it on stuff you're attacking (and thus dies very quickly).

But if you do keep the Curses hero, drop [Enfeebling Blood] for something better like [Mark of Pain] since you already have [anthem of weariness]
smilingscar is offline   Reply With Quote
Old Dec 26, 2008, 12:30 PM // 12:30   #4
Desert Nomad
 
Join Date: Apr 2007
Default

You can give ur curser extend conditions for AoE daze pwnage.
Improvavel is offline   Reply With Quote
Old Dec 27, 2008, 12:02 AM // 00:02   #5
Forge Runner
 
Lishy's Avatar
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by Improvavel View Post
You can give ur curser extend conditions for AoE daze pwnage.
Won't the curser waste extend conditions on the bleed or poison enemies have?
Lishy is offline   Reply With Quote
Old Dec 27, 2008, 02:24 AM // 02:24   #6
Lion's Arch Merchant
 
Join Date: Aug 2008
Profession: Me/Rt
Default

I think it totally sucks. BHA is just superior.

My problem with it is that you will need at least 2-3 spears to charge adrenalin until you can use [[Stunning Strike]. And the awesome adrenalin-elites the Paragon has can obviously not be used to facilitate that. 10 adrenalin is simply a lot.
So until you can really use it, the enemy monk has been spiked to death anyway. No real point to throw daze when the battle is mostly over.

That and [[Technobabble] gets you daze faster and easier.
MegaVolti is offline   Reply With Quote
Old Dec 27, 2008, 02:14 PM // 14:14   #7
Guest
 
Join Date: Dec 2007
Default

Quote:
Originally Posted by MegaVolti View Post
My problem with it is that you will need at least 2-3 spears to charge adrenalin until you can use [[Stunning Strike]. And the awesome adrenalin-elites the Paragon has can obviously not be used to facilitate that. 10 adrenalin is simply a lot.
[For Great Justice][Anthem of Weariness][Spear of Fury][Stunning Strike] in that order, at high rank, will charge Stunning Strike as soon as Spear of Fury lands. Weakness from Anthem of Weariness is applied before Spear of Fury hits. So that's one spear to build up your adrenaline for Stunning Strike.

Last edited by Unreal Havoc; Dec 27, 2008 at 02:32 PM // 14:32..
Unreal Havoc is offline   Reply With Quote
Old Dec 28, 2008, 12:03 AM // 00:03   #8
Forge Runner
 
Lishy's Avatar
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by Unreal Havoc View Post
[For Great Justice][Anthem of Weariness][Spear of Fury][Stunning Strike] in that order, at high rank, will charge Stunning Strike as soon as Spear of Fury lands. Weakness from Anthem of Weariness is applied before Spear of Fury hits. So that's one spear to build up your adrenaline for Stunning Strike.
Very good observation of my build. I'm glad somebody understands it.
But the question is: How can we use this to its maximum potential? And how can we synergize with the team? Anthem of fury and an orders hero are already a big help. So now that we have [dark fury] and [anthem of fury] supporting the adrenaline gain of you, you must decide the latter.
Extend conditions seems good, however there is the flaw of heroes wasting it on enemies who are just suffering from bleed/poison due to a MM.
Should we ditch the MM? MM's are proven to be a huge help for backliner meatshields so perhaps that isn't the best idea either. Hmmm, what to do. What to do....

Last edited by Lishy; Dec 28, 2008 at 12:07 AM // 00:07..
Lishy is offline   Reply With Quote
Old Dec 28, 2008, 01:16 AM // 01:16   #9
Lion's Arch Merchant
 
Join Date: Aug 2008
Profession: Me/Rt
Default

Quote:
Originally Posted by Unreal Havoc View Post
[For Great Justice][Anthem of Weariness][Spear of Fury][Stunning Strike] in that order, at high rank, will charge Stunning Strike as soon as Spear of Fury lands. Weakness from Anthem of Weariness is applied before Spear of Fury hits. So that's one spear to build up your adrenaline for Stunning Strike.
I count that as 2 charging attacks. Ok, one isn't really an attack but a 1s chant. Still you have to do some preparation that the BHA ranger just doesn't need.
And you just used 4 skills including your elite to daze one enemy. 4 skills! Rangers can do it with 1 and theirs is longer (the daze ...)
MegaVolti is offline   Reply With Quote
Old Dec 28, 2008, 01:20 AM // 01:20   #10
Forge Runner
 
Lishy's Avatar
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by MegaVolti View Post
I count that as 2 charging attacks. Ok, one isn't really an attack but a 1s chant. Still you have to do some preparation that the BHA ranger just doesn't need.
And you just used 4 skills including your elite to daze one enemy. 4 skills! Rangers can do it with 1 and theirs is longer (the daze ...)
Retard, this is your second post trying to derail my thread. This is about stunning strike, its spammability, and how to synergize with such builds..... Shew

And just for the sake of argument, spear of fury and for great justice charges your other paragon skills. Such as SY. anthem of weariness also gives your whole party the ability to daze. This may be able to be done with necros, but with a para, enfeebling blood is not necessary. And the mere fact that any adrenaline skill can be recharged in seconds, as opposed to the recharge of an energy based skill, means that a skilled player can often daze more than a monk.

Last edited by Lishy; Dec 28, 2008 at 01:22 AM // 01:22..
Lishy is offline   Reply With Quote
Old Dec 29, 2008, 01:12 AM // 01:12   #11
Guest
 
Join Date: Dec 2007
Default

Quote:
Originally Posted by Kain Fz View Post
Very good observation of my build. I'm glad somebody understands it.
Paragon is one of my favourite classes alongside Assassin and Monk.

Quote:
But the question is: How can we use this to its maximum potential? And how can we synergize with the team? Anthem of fury and an orders hero are already a big help. So now that we have [dark fury] and [anthem of fury] supporting the adrenaline gain of you, you must decide the latter.
Extend conditions seems good, however there is the flaw of heroes wasting it on enemies who are just suffering from bleed/poison due to a MM.
Should we ditch the MM? MM's are proven to be a huge help for backliner meatshields so perhaps that isn't the best idea either. Hmmm, what to do. What to do....
It works great with minions if they all attack the dazed target. Just disable Extend Conditions and micro-manage it.

Quote:
Originally Posted by MegaVolti View Post
I count that as 2 charging attacks. Ok, one isn't really an attack but a 1s chant. Still you have to do some preparation that the BHA ranger just doesn't need.
And you just used 4 skills including your elite to daze one enemy. 4 skills! Rangers can do it with 1 and theirs is longer (the daze ...)
Those skills aren't just for the synergy with Stunning Strike, but go on most Paragon bars in general as a staple due to the synergy they have with Paragons for adrenaline gain, partywide conditions spreading, etc. The fact they work so well together with Stunning Strike is a bonus. Also pretty much most ranger bars have some form of preparation (Read the Wind, Apply Poison, etc) so that they can cover Daze with another condition, or reduce the arc of Broad Head Arrow, which also adds a few seconds to a Rangers preparation time aswell.

Last edited by Unreal Havoc; Dec 29, 2008 at 03:06 AM // 03:06..
Unreal Havoc is offline   Reply With Quote
Old Dec 29, 2008, 02:28 AM // 02:28   #12
Lion's Arch Merchant
 
Join Date: Aug 2008
Profession: Me/Rt
Default

Quote:
Originally Posted by Kain Fz View Post
Retard, this is your second post trying to derail my thread. This is about stunning strike, its spammability, and how to synergize with such builds..... Shew

And just for the sake of argument, spear of fury and for great justice charges your other paragon skills. Such as SY. anthem of weariness also gives your whole party the ability to daze. This may be able to be done with necros, but with a para, enfeebling blood is not necessary. And the mere fact that any adrenaline skill can be recharged in seconds, as opposed to the recharge of an energy based skill, means that a skilled player can often daze more than a monk.
Wow, you are so awesome. You managed to insult somebody over the internet. You totally rock. You are da man!

Telling you that [[Stunning Strike] isn't that awesome and BHA is better is certainly not derailing your topic. Especially when you could instead spamm [[Save yourselves] instead of daze, which a ranger can provide anyway.
MegaVolti is offline   Reply With Quote
Old Dec 29, 2008, 03:30 AM // 03:30   #13
Furnace Stoker
 
Luminarus's Avatar
 
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
Default

Stunning Strike and BHA do not do the same thing. BHA is about pure shutdown. If you need to lock a character down hard and fast then BHA is better. In the long battle however, Stunning is better. A) it has more pressure due to + damage. B) It charges faster. In pve the extra 5 seconds (give or take) on BHA is irrelevant because the target should be dead by then, or usually is. Stunning is back up, and ready to go near enough as soon as that target is dead, so swapping targets works.

Finally, if your gonna bring daze and SY, there is no necessary point in running two characters for that. Im not against rangers, im just saying that you can maintain SY & daze something with this build, or atleast maintain SY alot.

Oh yeah... and if ur smart you use anthem of weariness BEFORE battle so a) its already started recharging and b) you dont have to waste time casting it. Hence it IS 1 attack.
Luminarus is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Stunning Strike nashern The Campfire 2 Sep 09, 2007 05:03 AM // 05:03
Xiaxhou of Trinity The Campfire 4 May 11, 2007 09:09 AM // 09:09
need stunning strike cap tork Services Offered 2 Mar 08, 2007 05:38 AM // 05:38
Stunning Strike Apehawk The Campfire 11 Nov 03, 2006 06:51 AM // 06:51
TadaceAce The Riverside Inn 4 Jul 29, 2006 04:56 AM // 04:56


All times are GMT. The time now is 04:59 AM // 04:59.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("